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Spectra: VALORANT Agent (Fanart)

Here's my fan-made VALORANT agent named Spectra! As a cyber paladin from Russia, Spectra became part of the VALORANT initiative after First Light. She is able to produce holograms and solidifies them with her power to create explosives, shields, and even body parts.
This was a re-design of an original character I had sketched about two years ago, and it eventually turned into a Valorant agent highly influenced by Raze, my favorite agent to play in-game.
I learned so much about shape hierarchy, color distribution, and material/clothing design. Huge thanks to Howard Pak for guiding me through every step and my many struggles with this project! Also big thanks to Gerry Ji who helped me brainstorm so many creative ideas!

https://www.artstation.com/howardpak5

https://www.artstation.com/gerryj

Final illustration

Final illustration

Mid-illustration progress + early exploration for graphic background. Ended up going for a more centralized and less pastel-colored look!

Mid-illustration progress + early exploration for graphic background. Ended up going for a more centralized and less pastel-colored look!

Spectra's final design and some early color passes.

Spectra's final design and some early color passes.

Head explorations for various hairstyles/clothing. Much inspiration was taken from techwear and military gear.

Head explorations for various hairstyles/clothing. Much inspiration was taken from techwear and military gear.

Explorations into Spectra's ultimate ability, a directional shield that reduces damage from bullets.

Explorations into Spectra's ultimate ability, a directional shield that reduces damage from bullets.

More development into Spectra's hands, her main outlet of power.

More development into Spectra's hands, her main outlet of power.

Ability explorations for Spectra's three main abilities: a grenade, a protective visor, and a wall.

Ability explorations for Spectra's three main abilities: a grenade, a protective visor, and a wall.

Early character iterations, exploring personality and various motifs in the outfit.

Early character iterations, exploring personality and various motifs in the outfit.